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C Tips and Tricks-1
How do I define a pointer to a function which returns a char pointer?
Ans:
char * ( *p )( ) ;
or
typedef char * ( * ptrtofun )( ) ;
ptrtofun p ;
Here is a sample program which uses this definition.
main( )
{
typedef char * ( * ptrtofun ) ( ) ;
char * fun( ) ;
ptrtofun fptr ;
char *cptr ;
fptr = fun ;
cptr = (*fptr) ( ) ;
printf ( "\nReturned string is \"%s\"", cptr ) ;
}
char * fun( )
{
static char s[ ] = "Hello!" ;
printf ( "\n%s", s ) ;
return s ;
}
What's wrong with the following declaration:
char* ptr1, ptr2 ;
I get errors when I try to use ptr2 as a pointer.
Ans: char * applies only to ptr1 and not to ptr2. Hence ptr1 is getting declared as a char pointer, whereas, ptr2 is being declared merely as a char. This can be rectified in two ways :-
char *ptr1, *ptr2 ;
-
typedef char* CHARPTR ; CHARPTR ptr1, ptr2 ;
How to use scanf( ) to read the date in the form of dd-mm-yy?
Ans: To read the date in the form of dd-mm-yy one possible way is,
int dd, mm, yy ;
char ch ; /* for char '-' */
printf ( "\nEnter the date in the form of dd-mm-yy : " ) ;
scanf( "%d%c%d%c%d", &dd, &ch, &mm, &ch, &yy ) ;
Another way is to use suppression character * is as follows:
int dd, mm, yy ;
scanf( "%d%*c%d%*c%d", &dd, &mm, &yy ) ;
The suppression character '*' suppresses the input read from the standard input buffer for the assigned control character.
What is the difference between const char *p, char const *p, and char* const p ?
'const char *p' and 'char const *p' are the same, i.e. p points to a constant character. On the other hand, 'char* const p' means p is a constant pointer pointing to a character which means we cannot change the pointer p but we can change the character which p is pointing to.
Why the output of sizeof ( 'a' ) is 2 and not 1 ?
Ans: Character constants in C are of type int, hence sizeof ( 'a' ) is equivalent to sizeof ( int ), i.e. 2. Hence the output comes out to be 2 bytes.
How can I write a general-purpose swap without using templates?
Ans: Given below is the program which uses the stringizing preprocessor directive ## for building a general purpose swap macro which can swap two integers, two floats, two chars, etc.
#define swap( a, b, t ) ( g ## t = ( a ), ( a ) = ( b ), ( b ) = g ## t )
int gint;
char gchar;
float gfloat ;
main( )
{
int a = 10, b = 20 ;
char ch1 = 'a' , ch2 = 'b' ;
float f1 = 1.12, f2 = 3.14 ;
swap ( a, b, int ) ;
printf ( "\na = %d b = %d", a, b ) ;
swap ( ch1, ch2, char ) ;
printf ( "\nch1 = %c ch2 = %c", ch1, ch2 ) ;
swap ( f1, f2, float ) ;
printf ( "\nf1 = %4.2f f2 = %4.2f", f1, f2 ) ;
}
swap ( a, b, int ) would expand to,
( gint = ( a ), ( a ) = ( b ), ( b ) = gint )
On including a file twice I get errors reporting redefinition of function. How can I avoid duplicate inclusion?
Ans: Redefinition errors can be avoided by using the following macro definition. Include this definition in the header file.
#if !defined filename_h
#define filename_h
/* function definitions */
#endif
Replace filename_h with the actual header file name. For example, if name of file to be included is 'goto.h' then replace filename_h with 'goto_h'
How to write a swap( ) function which swaps the values of the variables using bitwise operators.
Ans: Here is the swap( ) function.
swap ( int *x, int *y )
{
*x ^= *y ;
*y ^= *x ;
*x ^= *y ;
}
The swap( ) function uses the bitwise XOR operator and does not require any temporary variable for swapping.