Theoretical Paper
- Computer Organization
- Data Structure
- Digital Electronics
- Object Oriented Programming
- Discrete Mathematics
- Graph Theory
- Operating Systems
- Software Engineering
- Computer Graphics
- Database Management System
- Operation Research
- Computer Networking
- Image Processing
- Internet Technologies
- Micro Processor
- E-Commerce & ERP
Practical Paper
Industrial Training
iOS Development with Swift 2 - Playground
In this chapter, we will introduce a new environment where we can write and execute a swift code. We will also cover the following aspects of the swift playground −
- Variables
- Dictionaries
- Arrays
- Loops
- Classes & Objects
Note − We will look only through those basic concepts, which we will be using in this tutorial, if you want to learn swift deeply, you can check our Swift Tutorial.
Playground is a tool provided with Xcode for executing the swift code. We will start by creating a new playground.
Starting Swift Playground
To create a swift playground, click on Xcode icon, and choose the first option, get started with a swift playground.
![started_with_playground](images/ios-development/ios-development-swift-playground/started_with_playground.jpg)
Give the name to your playground and select Platform as iOS. Let us name our playground as the Demo Playground. Click on Next.
![name_platform](images/ios-development/ios-development-swift-playground/name_platform.jpg)
These are the only steps you need to follow to make a Playground. The following screenshot shows the Playground.
![demo_playground](images/ios-development/ios-development-swift-playground/demo_playground.jpg)
Sr.No | Basic Concepts & Description |
1 | Variables |
2 | Dictionaries |
3 | Arrays |
4 | Loops (Control Flow) |
5 | Classes and Objects Object is the term that is generally used to refer to instance of a class, so we can call it instance instead of objects. |